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Posts Tagged games

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  • 3Dartificial visiongamesinteraction design

Natal Project: you are inside 3 Jun 2009 0

Microsoft explains here the operation of its project Natal, derived mainly from the use of two cameras and the principles of the stereoscopic vision to recreate with a high detail 3D geometry the real environment perceived by both cameras:…

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  • augmented realitygamesprojection

Ringo, the information following you like a dog 7 Nov 2008 0

Another new concept of projected augmented reality. Ivan Tihienko has designed an interface that projected over the floor would allow the user to check your calendar, send emails, be guided by GPS, listening to music or launch multiplayer games. The…

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  • accelerometeraugmented realitycitygamesgpslocation-based gamesmobileurban games

Games in the augmented city 8 Aug 2008 4

I’ve met again this morning with the recreation that Mscape (HP platform to create locative narratives) published a year ago on the future of video games based on GPS, augmented reality and mobile devices. I’ve seen that I didn’t referenced…

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  • augmented realityavatargames

Hybrid avatar II 4 Aug 2008 0

Today I find this project that reminds me the hybrid avatars I described some weeks ago. The project aims to get a Mobile Pet resting over our shoulders, only visible throught the camera of our mobile phones… I want to…

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Twitter The Twitter app interface on iPad is absolutely clever and groundbreaking. Just tweeting from it :) # 23 hours ago
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Lemon lines is the blog of Jose Luis Pajares (gelo), a place where I share my thoughts and ideas about the hybridisation of virtual media in physical environments mainly through location-based, mobile and tangible interfaces. More info here

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